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"Game programming in introductory courses with direct state manipulation" (PDF). Kölling, Michael Henriksen, Poul (2005)."Greenfoot: Using computer games to teach introductory programming". Rosenberg, John Kölling, Michael Quig, Bruce (2007).Introduction to Programming with Greenfoot - Object-Oriented Programming in Java with Games and Simulations. Journal of Computing Sciences in Colleges. "Motivating Programmers Via An Online Community" (PDF).
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Henriksen, Poul Kölling, Michael McCall, Davin (2010).Proceedings of the Sixth International Workshop on Computing Education Research. "Repositories of Teaching Material and Communities Of Use: Nifty Assignments and the Greenroom". Ficher, Sally Kölling, Michael Utting, Ian Brown, Neil Stevens, Phil (2010)."Alice, Greenfoot, and Scratch - A Discussion" (PDF). Utting, Ian Cooper, Stephen Kölling, Michael Maloney, John Resnick, Mitchel (2010)."The Greenfoot Programming Environment" (PDF).
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Journal of Visual Languages and Sentient Systems.
#Greenfoot game code free
In March 2009, Greenfoot project became free and open source software, and licensed under GNU GPL with Classpath exception. In May 2007, the Greenfoot project was awarded the "Duke's Choice Award" in the category "Java Technology in Education", and in 2010 it won the "Premier Award for Excellence in Engineering Education Courseware".
#Greenfoot game code full
The first full release, Greenfoot version 1.0, was published on, with further releases following occasionally thereafter. Greenfoot is being developed and maintained at King's College London, where the development team moved from the University of Kent. From 2005 development was continued involving the other members of the BlueJ Group. The Greenfoot project was initiated by Michael Kölling in 2003, and a first prototype was built by Poul Henriksen (masters student) and Michael Kölling (supervisor) in 2003/2004.
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